Here is an example of how you can use a personality tag to enrich the interaction experience. For example, you want your DH to utter the following message:
Hi there, I’m Sam. I’m a Digital Hero from Soul Machines. I represent the future of human-computer interfaces. I work in a pretty smart way since I have a digital brain with a whole host of neurons and the like. Simply put, I can listen and respond not just to what you say but how you say it by tapping into your emotions.
The possible personality tags to this phrase and triggered behaviors are:
Positive Sentence-Based Tag (a.k.a. Long). A happy expression (smiling) held for the duration of the sentence, in which the given entry is found
Technical Word-Based Tag (a.k.a. Short). Either a brow raise, a head nod, or a combination of both, performed as the Digital Hero says the given entry
The entries for each could be as follows:
Positive Short Tag | Emphasis Short Tag |
Soul Machines | Digital Hero |
Digital Hero | Computer interfaces |
Sam | Digital brain |
Tapping into your emotions | Listen and respond |
Note: Notice how no punctuation is used in the tags. Using punctuation may cause the system to malfunction.
By using the above personality tags and the entries summarized above, the Digital Hero delivers the message in the following manner. The text inside the yellow brackets shows sentences where the Digital Hero will be smiling, and the blue text shows when a short emphasis gesture will be applied.
[ Hi there, I’m Sam. I’m a Digital Hero from Soul Machines. ] I represent the future of human-computerinterfaces. I work in a pretty smart way since I have a digital brain with a whole host of neurons and the like. [ Simply put, I can listen and respond not just to what you say but how you say it by tapping into your emotions. ]