- Created by Chitra Borker, last modified on Apr 27, 2022
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Note that the Digital People created by the comprehensive designer have the same features as the 2.3 Human OS.
Demo Video
https://www.loom.com/share/0b988bbb1af54908a538a9aa53a44a8bComprehensive Designer
The comprehensive mode allows you to create a Digital Person identity by simply blending the facial features of a collection of scanned data from actual people from different ethnicities and geographies. This is a fun tool to create a Digital Person that reflects your brand and use case.
From the Digital DNA studio dashboard, go to New Custom DP > Comprehensive. This opens the blender tool and shows the face of Feminine 1 set to 100%.
How to use the blender tool?
Blender is a powerful modeling tool that makes it easy to create, transform, and edit a digital person by simply blending various options available in the tool.
Icons to choose the face, eyes, nose, mouth, head shape, hairstyle, skin color and texture, clothing, and background.
Names of the phenotypes to allow the blending of different facial features.
Slider allows you to pick a numeric value by dragging a thumb along a horizontal line.
Percentage or weight of phenotypes in the blend.
Blender tool is not real-time, so after any change to the settings, click Apply Changes to view the changes on the Digital Person.
Finalize takes you to the publishing page of your newly created Digital Person to Digital DNA project creation screen.
Exit takes you back to the dashboard.
Guidelines
If you start the blender and you have all phenotypes set to 0, the system will show an average of all the phenotypes and displays a blended face.
If you set any one phenotype to a number above 0 (and rest to 0) then it automatically becomes 100% of that phenotype.
If you set multiple phenotypes to above 0 then it'll blend it according to the values you set so you won't get 100% of any phenotype.
To ensure a distinctive look, we recommend that you make one or two phenotypes dominant by increasing their weight to 60 or more. The remaining phenotypes' weight should be below 40.
Keep accurate notes of what Phenotypes you used for each blend, and capture a screengrab to go with those blends.
Best Practices
For the overall blend, aim for around 3-5 features (sliders) to be involved in your blend. Set one to be dominant.
For regional blending, you can push this number higher. 5-7 features (sliders) can be used to get the desired shape, but use them in small or differing amounts
Setting 5 sliders to 100% will just average all four out, so try to weight the sliders where some are dominant
Some shapes / features (sliders) are more masculine, some are more feminine. For regions like eyes, nose, and to a lesser extent mouth, this gender difference doesn’t matter too much. However, for regions that can dramatically change the bone structure (Overall Blend & Skull shape), this gender difference can be quite noticeable.
How do I get started?
Start with the aspects of the appearance that are dominant and have the biggest impact on the person’s appearance - skin texture, hairstyle, and in certain circumstances clothing and background color.
Next, work on bone structure - the face icon (Overall blend) and the head icon (Skull shape).
Next, work on the mouth shape - this can be influenced by the Skull shape so you may need to go back and adjust your skull shape slightly
Next, work on the nose shape
Lastly, work on the eyes. The eyes are where you will likely spend a lot of your time and can have a huge impact on the final result.
Overall Face
The below table shows a preview of the characteristics of each phenotype set to 100% with a random choice of skin texture and hairstyle. This might help choose the characteristics (such as the face, eyes, nose, mouth, and head shape) of each phenotype into your unique Digital Person.
FEMININE 1 | FEMININE 2 | MASCULINE 1 |
FEMININE 3 | MASCULINE 2 | FEMININE 4 |
FEMININE 5 | FEMININE 6 | FEMININE 7 |
MASCULINE 3 | FEMININE 8 | FEMININE 9 |
Eyes, nose, mouth, and head shape
There is a descriptive naming scheme for the eye color, nose, mouth, and head shape sliders. This makes it easier to decide what kind of features you want in your Digital Person.
Hairstyle and Color
Each hairstyle has a set of hair colors associated with it.
Skin Type
Skin type chosen determines the masculine and feminine skin tones. The feminine skin type comes with basic makeup such as eyeliner and light blush.
Body and Clothing
Body type - the masculine or feminine body option slightly changes the thickness of the neck and shoulder mass to match the gender of the Digital Person
Shirt style- we offer a polo neck and round neck T-shirt style.
Shirt color-there are 5 color options but you can customize the clothing by downloading the photoshop template.
Shirt Texture- upload the custom clothing texture you create. This will override the shirt color chosen.
When creating a custom Digital Person, there is an option to add Custom Clothing Texture using the Photoshop template. You can add clothing patterns, shirt colors, and company logos to create an original, on-brand shirt.
Background
Part of creating a custom Digital Person involves choosing a background color. Consider how your brand colors will incorporate across the appearance of your Digital Person and the UI colors. The comprehensive designer currently supports RGB, HSL, and HEX.
Creating a masculine Digital Person
Start with any of the masculine phenotypes with a weight of more than 60%.
Choose one of the masculine skin textures as shown here.
Choose a hairstyle, the one shown below is a typical masculine hairstyle.
4. Choose a masculine body type. This option will slightly widen the neck and shoulder structure of the Digital person.
5. Blend and refine the face, eyes, nose, mouth, and head shape using the sliders.
Limitations
Changes made to the options do not apply dynamically unless you click the Apply Changes button
Cannot pause the movement of the Digital person on the screen
Cannot move or zoom into the Digital person
Cannot save a work in progress creation or undo a previous change
Cannot edit a published Digital Person
FAQs
<Brook to add info here>
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